Game Mind of a Medieval Modern Person - Chapter 164
Only Noblemtl
164. The world’s only enchanter. Even though he was born with everyone’s welcome and expectations, he did not receive applause until the end.
The latest reboot of the medieval sword fighting game series that was once touted as a game that would be remembered throughout history.
[Blade and Mount] was a representative example.
Of course, it wasn’t a bad game.
[Blade & Mount] was a great game at making you think you were some kind of great person.
Because while enjoying the single campaign mode, you feel like you are a great person who can change the world.
The problem was in another element that [Blade & Mount] confidently touted: multiplayer.
Most players may have stepped into multiplayer mode thinking back to the campaign mode where they played solo and performed brilliant feats against tens or hundreds of thugs.
I thought it would be okay for me.
Without knowing how little confidence it was, how little arrogance it was.
Even I, who was new to multiplayer, was no exception.
Bang!
The blades clash against each other.
As the tiny sparks fell to the ground, my blade also bounced off and flapped through the air.
On the other hand, the opponent’s blade stood straight without any wavering and stabbed my Adam’s apple.
Even the excuse that he won with a tempo didn’t work.
Unlike me, who was heavily armed with a silver plate armor, my opponent was wearing a tunic with no defense whatsoever, like a conscripted soldier would not wear, and instead of a helmet, he wore a scarf around his neck.
The difference in skill is truly overwhelming.
The opponent smiled and put away his sword.
[Ah… You came here because you were single?]
[…]
[It looks like you held out for a while, so it looks like you did it on the highest difficulty level.]
Instead, he displayed his composure by swinging his sword around in a splendid choreography.
[You still can’t mix paint, dragging, parrying, and chambering.]
Heaven and earth.
[Blade & Mount]’s multiplayer was beyond imagination.
It used to be a place where crazy people who had graduated from singles and trained in actual swordsmanship and various martial arts to delve into the limits of the mechanisms implemented in the game stayed.
AIs with clear patterns are boring, and they are pseudo-swordsmen who only get a dopamine rush from fierce battles that mix technology and psychology with people.
When these guys come into a multiplayer game with a lot of people around, they come in with their eyes wide open and swing their swords around in shabby beggar clothes, so there’s no way the game can run properly.
in result-.
[What game is not getting any traffic? This game is really a piece of shit.]
[Gamers these days lack stamina.]
[Really, practice what I teach you in singles. Why do people who don’t know how to control the direction of their attacks and how their center of gravity or acceleration changes depending on their steps come to multiplayer?]
Multiplayer, which had peaked at 1 million concurrent users, dropped to 10,000 in just half a year.
However, the ghosts who had already gotten used to using people roamed the server with no alternatives.
Because there weren’t many people, we had to compromise on this and that.
Then, at some point, only certain types remained in [Blade and Mount].
[Oh, there are five nuclear bombers in this room.]
[Is five enough?]
[It’s possible, okay?]
These hackers, who couldn’t stand the resentment after having their souls threshed by ghosts of all nationalities, decided to buy hacks and destroy the game.
[Hey, what the heck, these kids are really moving around?]
[Wow, there’s still a Dine Q? Wow, look at all the angles. It’s fucking annoying.]
[Why can’t we do that???]
A party of 5-6 people who, although lacking in individual skills, move as a squad and deploy thorough group tactics.
It was from this time that my standards for what constitutes a good game began to rise.
Only when the two groups mentioned above account for more than 80% of the gaming population can a game be called a failed game.
Smart users who don’t risk their lives on the game either fall into one of those two categories or choose to quit the game.
Only a few.
Only a select few who are truly dedicated to swordplay have managed to break through this shitty multiplayer environment and get recognized.
[If you can come this far without quitting the game, you’re welcome, lol]
[As expected, the difference between someone who did it at the highest difficulty level and someone who didn’t is huge.]
Madmen who defeat nuclear weapons with force and counter group tactics with force.
After years of training and a wealth of cyber warfare experience, I was able to occupy the lowest position in this group of lunatics despite my limitations as a normal person.
And the moment I was taught by the masters above me, I realized why these lunatics don’t play other games.
[It’s not like you’ll get hit just by swinging it around carelessly.]
The way to properly deal damage in this game wasn’t simply to hit.
Hit. You must hit the enemy with the most lethal part of the weapon.
Acceleration. You had to know how to estimate the time and distance of swing to load the weapon with enough power.
Step. In order to freely adjust the aforementioned point of impact and acceleration, you must be able to freely change your center of gravity and posture while carefully considering whether to step out with your left or right foot.
[This game is not that easy.]
[I don’t know about those guys who tied up AI’s hands and feet and beat them up, haha]
Just the concept of being able to hit more, faster, with less stamina by continuing your attacks with precise timing.
There is guarding, which simply blocks attacks, parrying, and chambering, which goes further and suppresses the opponent’s attacks with attacks, defeating them in one breath.
Every time I mastered these, I felt myself getting stronger.
A game that becomes more and more mysterious the more you delve into it, regardless of the veterans’ disgusting rejection of newbies.
I’m hooked on this game.
Soon, the number of concurrent users that had been maintained at 10,000 was destroyed, and only the number of concurrent users in the 1,000 range, nuclear fighters, and ghosts remained.
I finally picked up the spear, proudly calling myself a veteran.
Of course, in [Blade and Mount], the spear was one of the weapons that was difficult to handle.
The long range is good, but it deals less damage to armored opponents, and even if someone with a sword or axe gets close, you can’t do anything and just end up dying.
-In general, that is.
Hits, acceleration, steps.
And the concept of dragging, which is to start an attack from an unexpected place and change direction, making it difficult for the opponent to know when your attack will land.
The moment when you move while mixing in guards, parrying, and chambering.
My nickname became Chang-Kae.
Boom!
The sword master who had been swinging his sword in the east and west flashes like a flash, and collapses in front of me as a corpse.
[What the heck? Are you using a damage nuke?]
[1000% acceleration bonus. Even if you charge your lance while riding a horse, you still get 300% acceleration, but you can move 10 times faster with a speed hack and get a fight?]
[End the game, sg]
The one who used the speed hack to move faster than the Red Hare was pierced by my spear due to the acceleration bonus and died instantly.
But it’s not enough to call him a breaker just because he caught someone who uses speed hacks.
The result of mixing the aforementioned Just Combo concept of consecutive attacks, using the superior range of the spear, and the dragging and cancel concept of feints that correspond to the initial attack.
Knock, knock, knock, knock…
[No. Wow. No. Really.]
[What is this? It still hasn’t been broken through? There are eight stuck together and I can’t get one.]
[Look at the bastard swing.
[ㅋㅋㅋ I hear all kinds of nonsense. I’ll try to deal with it.]
After a while.
[Hey, hey, what the hell is this kid?]
I was able to easily withstand one-on-many blows by swinging my spear back and forth before the enemy could approach.
The principle was simple.
I swing my spear around while blocking the opponent’s attacks, and I also attack other enemies waiting in line, thus breaking the flow of the attack.
As time passed and enemies fell one by one with accumulated damage naturally, this side was at an advantage.
That’s when I realized.
Spear. Ambiguous, but a great weapon when used well.
I felt the greatness of the spear as I slashed at the knights riding on horseback, the hackers using speed hacks, and the enemies who clumsily charged at me.
Unfortunately, this happy time did not last long.
It’s been a month since I’ve been happily living with a window, and the number of concurrent users in [Blade & Mount] multiplayer has reached 1.
[There is no influx of shit games.]
Only then was I able to quit the game.
But any experience will eventually find its use.
now.
I definitely felt that fact.
***
The four-swinging Ariaba was definitely no ordinary guy.
I’ve cut down hundreds of pagans, but I’ve never seen one as tough and durable as this one.
Ariaba is a whopping 2 to 1.
The hammer that Terveer swung desperately struck the chain links and kicked them away, and the spear that I thrust with all my might was struck with an axe and dug into the ground.
But we couldn’t throw a curveball because our brothers filled each other’s gaps exactly.
When Terveer’s hammer lost its power, my spear blocked Ariaba’s axe handle, and when the tip of my spear dug deep into the ground, Terveer’s hammer spun around and struck Ariaba’s axe blade.
Finally, Ariaba, unable to bear it any longer, took a few steps back and shouted.
“Cowards…! Fight me one-on-one like a warrior!!!”
As soon as Terveer saw that sight, he was dumbfounded and started laughing.
“Ha! Even a pagan has the honor of challenging a duel…”
Bang!
Before Terveer could continue his speech, a loud bang was heard.
An axe that had left his hand was spinning around and around before falling to the ground.
If I hadn’t raised the sill, there’s a high chance it would have hit my head.
Even the accuracy was quite high.
I don’t know how long ago I got injured.
I frowned at the burning sensation running down my cheek.
“Don’t listen to the words of the pagans. They are just trying to get your attention.”
However, Ariabado, who had been waiting for an opening, and Terve, who was startled, were both blankly staring at this side.
“?”
Could it be that my head has already been split by an axe?
Am I a ghost now?
Just in case, I absentmindedly put my hand on my cheek.
At that moment, Terveer barely opened his mouth.
“I, Narva. You… the color of your blood…”
“Why are you making a fuss over a little scratch?”
…I wanted to leave.
When I saw the blood stains on the gloves, I too was speechless.
A drop of blood formed like a bead on the index finger of his leather glove.
The melted lead I saw while soldering during early vocational training in the old days.
It had a silvery sheen and a surface that was so bouncy it made me think of it.
I had an instinctive intuition about how to handle this tangled silver droplet.
I wrapped the blade between my index and middle fingers.
He pressed his hand hard and forcibly crushed the blood droplets that had formed on his glove. The blood droplets were crushed like fruit with its insides full.
In that state, he carefully swept the blade with his index and middle fingers.
Ariabado and Tervedo were unable to do anything as they watched the blade of the spear become coated with silver drops of blood.
As expected of warriors who are fascinated by weapons, they were captivated by their extraordinary appearance at first glance.
The color of pure silver flows smoothly like ice cream melting on a window sill.
I realized what this color meant and immediately turned my head to look at Terveer.
“Brother, bring the hammer later.”
“uh…”
“Please also make sure to take the temple oath.”
A miracle of devotion level 3, granted by the star of humanity, Lux Stella.
The power to lend the power of one’s own stigmata to others.
“Then I will apply it.”
This is silver blood.
Episode 165