I am a hero in the game - Chapter 448 Seeds of Hatred
Polaris Studios.
Hou Yan looked at the subsequent activities that were carried out smoothly and normally. An expression of relief suddenly appeared on his face, and he couldn’t help but feel relieved.
He was also worried about whether his actions just now would cause resentment among players.
But obviously, he thought too much.
The event ended up going well.
And the final result was just as he expected.
For a limited time only one hour half off the entire site.
Many players who have enriched their wallets through activities do not hesitate to spend money freely.
A large number of free coupons and RMB red envelopes passed through the hands of players and returned to the hands of Polaris Studio again.
This New Year’s Day event can be said to be perfect.
Players had a great time playing this event and received great feedback.
Polaris Studio also made a lot of profits and reputation among players in this event.
At the end of the New Year’s Day event, players once again embarked on the road to death during the fourth natural disaster.
But this time compared to before, players basically put on gorgeous costumes.
As the event ended, players poured in.
Conflicts of varying scales broke out in places such as the Eight Wastelands Map, the Four Seas Map, and cross-server battlefields.
It really fits the saying, where there are players, there are conflicts.
Among them, the Eight Wastelands map is the most confusing, and the nickname of the Land of Four Battles has officially become known.
At this time, the map of Bahuang is in the realm of Juhai.
A team of about a dozen players were walking quickly through the swampy Juhai boundary.
Everyone drained the water for about an hour before walking out of the swamp.
After finally getting out of the swamp, the joy of surviving the disaster was completely wiped out by the natural dangers in the distance.
Everyone looked up and saw the front not far away.
The end of a cliff peak is obscured by clouds and mist, and is surrounded by steep terrain, making it impossible to see the end at a glance.
Kill yourself.
Seeing the dilemma of having no way out and pursuers behind, one of the players in the team gave up.
I’ll see you at the guild station then. Upon hearing this, a player decisively used the self-severing meridians skill to commit suicide.
Looking at the companions who kept committing suicide in order to quickly return to the guild’s headquarters.
Another player looked at the dazzling array of loot in the package and couldn’t bear to part with it.
Hao, you have worked hard for a long time, and you will be back before liberation.
Players poured into the Eight Wastelands map in large numbers, played system games such as the ruins game, harassed enemy guilds, and other tasks issued by players.
A variety of tasks allow players to earn a lot of money.
The rich harvest also stimulated more and more players to flock to the Bahuang map.
There were 20 of them when they came out.
After completing the mission issued by the guild to explore the enemy guild’s residence, he was preparing to assemble himself and quickly return to the guild’s residence.
I actually found the glint of golden ruins on the roadside.
Faced with this kind of unexpected wealth, why should we stop ourselves?
So a group of them ran directly towards the direction where the flash appeared, and arrived at the place where the flash appeared.
What caught their eyes were the figures of five rival guild players.
Hostility, plus a fortune.
Without any hesitation, the group of them directly drew their swords and struck at him.
Twenty against five.
There would be no suspense at all.
They grabbed the golden relics and later unearthed a large amount of special materials and game props with a total value of more than 5,000 RMB.
With a windfall, people naturally don’t want to commit suicide.
This is because the Sky Sword will drop props when no player dies.
But this setting exists in the Bahuang map.
But this setting will only be triggered at special times.
That is, if the player’s package contains game props obtained through illegal means such as robbery.
Players who kill themselves, die, or are killed will have a high probability of dropping game props that do not belong to them.
This is deliberately designed by Polaris Studio to increase conflicts between players in the game.
Players have been robbed, don’t be afraid.
You can call your teammates to kill them afterwards, and then regain the game props that should belong to you.
This very simple gameplay of rob me and I will kill you will lead to many contradictions and conflicts between players.
And this is also the purpose of Polaris Studio adding this setting.
Its purpose is also very simple and clear, that is to artificially increase conflicts between players.
For this reason, Polaris Studio added other settings to the Bahuang map.
For example, cross-border teleportation is not allowed, and there are no NPC teleportation points in the Bahuang map.
Its purpose is to increase the probability of conflict between players.
Think about it, if you are in the wilderness of the Bahuang map and see a player digging up golden ruins.
He happens to be a person, and you happen to be able to beat him.
Do you have evil thoughts and want to kill him and take the golden relics that belong to him as your own?
No need to think about it, most players have this idea.
You have an idea, and then you take action.
Will the player who was robbed feel resentful and hate you?
No one can remain calm and calm at such a time.
Unless you are a saint, and saints don’t play games.
After most players are robbed, they will subconsciously take revenge.
Kill him to vent your anger and get back the game props that should belong to you.
At this time, the purpose of the guild was also experienced.
When traveling around the world, it is normal to fight and kill, and the guild will help you at this time.
Yell in the guild channel, then make other promises to the guild, and get back your own game props.
You will pay them a certain amount.
Most players would not refuse this reasonable request.
One is getting paid.
The second is Jianghu. No one can say that he will not encounter this situation.
At this time, I will help you.
If I encounter this situation later, please help me.
Then you lead a group of people to hunt down that damn robber.
In order to make you believe that you have a high probability of regaining these game props.
Polaris Studio also took the trouble to tell you the rules of the Eight Wastelands map.
At first, you might think that Polaris Studio has gone out of its way.
Setting these up is not to make things difficult for us players.
But when that happens to you, you just sing the praises of Polaris Studios.
The setting is so damn good, more should be added.
Then you successfully kill the player who robbed you.
And successfully regained your game props, and then went back with satisfaction.
He also left a few sarcastic remarks.
As everyone knows, at this time.
The two guilds, who were supposed to have no communication, had quietly planted the seeds of hatred.
And this seed of hatred is nourished by some contradictions and conflicts.
It will evolve into a bloody battle that engulfs the two guilds, or even…
contradiction!
Very simple.
When it comes to creating conflicts, we are professionals! ——Polaris Studios.